/*
cutscene_action_trigger();
*/
var cutscene_id, cutscene_trigger, cutscene_value;
cutscene_id = argument[0];
cutscene_trigger = argument[1]
cutscene_value = argument[2];
cutscene_action_enqueue(cutscene_id,7,-4,false,cutscene_trigger,cutscene_value);
